WorldForge::Acorn

Description

WorldForge::Acorn project is a pig farming game using the WorldForge engine. Acorn is the second in a series of games created as part of the WorldForge bootstrapping endeavour, aimed at creating an engine for massively multiplayer online games. The previous demo featured skeletons moving across crude maps. Acorn builds on this by incorporating a Python-scripted, event-driven rule system, a glient/server architecture using the Atlas Protocol System, goal-motivated artificial intelligence, herding behavior and nutrient-based growth simulation, sound detection and automated reaction, and a richer collection of artwork, sound effects, and music.. http://worldforge.org

Worldforge - Worldforgeacorn - Has Been - Pig Farming - Farming Game - Using - New - System - Detection - Sound - Pig - Rpg - Games

Published By:Alistair Riddoch

License Type:Freeware

Date Added:22 October, 2010

Version:0.4

Price:Free

Downloads:92

Size:121.5 MB

Platform: Linux

What people say
- required fields
     
Related Downloads

WorldForge::varconf is configuration handling library required by many WorldForge components. It provides: - An framework for storing and retrieving configuration data. - Loading and saving of config files.

DateOct 12, 2010

AuthorAlistair Riddoch

Size215.0 KB

LicenseFreeware

PriceFree

PlatformLinux

CategoryLinux Programming

WorldForge::skstream is an iostream based C++ socket library. It is ideally suited for use as the underlying transport for Atlas-C++, and has been well tested and debugged.

DateSep 24, 2010

AuthorAlistair Riddoch

Size41.0 KB

LicenseFreeware

PriceFree

PlatformLinux

CategoryLinux Programming

Atlas C++ is the standard implementation of the WorldForge Atlas protocol. WorldForge::Atlas-C++ is currently being developed in parallel with a stable branch, and the development code maintained separatly. The stable branch are numbered 0.4.

DateSep 23, 2010

AuthorAlistair Riddoch

Size225.3 KB

LicenseFreeware

PriceFree

PlatformLinux

CategoryLinux Programming

WorldForge::Mercator is primarily aimed at terrain for multiplayer online games and forms one of the WorldForge core libraries. It is intended to be used as a terrain library on the client, while a subset of features are useful on the server.

DateOct 21, 2010

AuthorAlistair Riddoch

Size78.8 KB

LicenseFreeware

PriceFree

PlatformLinux

CategoryLinux Games

WorldForge::Mason is the second game system being developed by WorldForge. The primary focus for Mason is to enable players to build a persistent world in-game.

DateAug 26, 2010

AuthorAlistair Riddoch

Size4.5 MB

LicenseFreeware

PriceFree

PlatformLinux

CategoryLinux Games